Download Bitcoin MA-thesis
"History doesn't crawl; it leaps." pic.twitter.com/kRS9f8BRtG
Remember that dramatic Page 1 of the @nytimes last Friday, with the enormous spike showing 3.3 million unemployment claims? To save the Times graphics team the trouble, this is what the same page would look like with today's 6.6 million unemployment claims. pic.twitter.com/IQwZRUA13S
The fail case for WFH is not inefficiency; it's burnout.
Maandelijks archief: januari 2011
Raessens, J. (2009). Homo ludens 2.0. In: Metropolis M. Jaargang30, no. 5. Utrecht: Stichting Metropolis M. Raessens stelt dat “Deze spellen [(serious games)] illustereren wat Huizinga schreef: ‘Occupaties, die in belang, nood of behoefte haar reden hebben, dus aanvankelijk niet … Lees verder
“…one of the sweetest pleasures as a game designer is seeing your game played in ways that you did not anticipate” (Salen & Zimmerman, 2003 p. 540). Abstract: … Keywords: This is a preliminary version of my research design for … Lees verder
Gamecultuur leesvragen week 5 Text questions Neitzel, B. Narrativity in Computer Games. The author states that in computer games, the question “Who speaks” should be replaced by “Who acts?”, because “…no one speaks in computer games” (p. 238). Is it … Lees verder